The essence of the Quint brand :
A cute version of the battlefield thumbnail.
Compare points.
1. Field\/row gain\/weather\/deck structure
Pure spell card
Force value x2
Gain unit card
Horn symbol
Force value x2
Strength value 1
When a row has both 1 and x2, it is fixed to calculate 1 first and then x2, ignoring the order of the cards
Applies to the same row of both sides
Banish all negative weather from the current battlefield
First calculate the weather, then calculate 1, then calculate x2
Ii. Deck structure and card type
camp
It's not about who you choose to lead
Force a win in a tie
You can draw a card from your remaining deck after winning a game
Decide who plays first in each game
random
un-hero
leader
Special cards:
un-hero
Replace any non-hero unit card in your field
Unit card:
Power values around numbers
Gold gear trim
Three, the opening draw
Fourth, the specific type of cards
Fifth, basic knowledge and tactics
Nefgaard
north
monster
Scoia 'tael
huddle
north
Spy for Nyfgaard
As a card game that has not yet become popular, many beginners have a desire to quit in the face of complex noun mechanisms, so there are common problems in suitable card games, too many concept nouns lead to new people are not good at it, the following Xiaobian has organized the interpretation of the key nouns in the Quint card for everyone, hoping to help.