1. The wool patrol line is not perfect at present.
A lot of things can be seen in the current wool patrol, the typical one is the Moscow armor bug.
2. If you are not a fan of the Soviet ship faith, or a player who loves cruisers, it is recommended not to climb the Soviet cruiser line in the current version.
Wait for WG to buff or nerf this tech tree before playing it.
4. Cruiser exists a bit like a glass cannon.
The ontology output ability is good, but the survival ability is poor.
Poor survivability is mainly reflected in weak armor, anemia, and high bridge caused by easy to be out of the armor area, and weak lightning belt.
Kirov and Moscow are two examples of glass cannons.
Bujonny is a special case in the hairy tour.
6. Advanced patrols carry radars that can effectively sanction lawless dd.
The first cruiser to carry radar was the Class 8 Chapayev Cruiser Overview The following is based on version 0.5.4.0 and includes the T2-T9 ships of the Soviet cruiser.
It does not represent backward compatibility with all versions of the Soviet cruiser, nor does it include the Tier 1 Orlans and tier 10 Moskva.
Only discuss full body hair cruises, in short, ignore whiteboard boats.
The Soviet cruisers could be divided into two stages, the old Tsarist Russian protected cruisers of Class II to Class IV, and the Red Navy light cruisers of Class 5 to class 9.
To protect... 1. The wool patrol line is not perfect at present.
A lot of things can be seen in the current wool patrol, the typical one is the Moscow armor bug.
2. If you are not a fan of the Soviet ship faith, or a player who loves cruisers, it is recommended not to climb the Soviet cruiser line in the current version.
Wait for WG to buff or nerf this tech tree before playing it.
4. Cruiser exists a bit like a glass cannon.
The ontology output ability is good, but the survival ability is poor.
Poor survivability is mainly reflected in weak armor, anemia, and high bridge caused by easy to be out of the armor area, and weak lightning belt.
Kirov and Moscow are two examples of glass cannons.
Bujonny is a special case in the hairy tour.
6. Advanced patrols carry radars that can effectively sanction lawless dd.
It does not represent backward compatibility with all versions of the Soviet cruiser, nor does it include the Tier 1 Orlans and tier 10 Moskva.
Only discuss full body hair cruises, in short, ignore whiteboard boats.
The Soviet cruisers could be divided into two stages, the old Tsarist Russian protected cruisers of Class II to Class IV, and the Red Navy light cruisers of Class 5 to class 9.
Protected cruisers: These cruisers were Tsarist Russian cruisers equipped with old 130 main guns.
The ships were slow, and the main guns did not have good ballistics.
Although these ships are protected cruisers, their protection and fire resistance are not good.
Light cruisers: These were Soviet cruisers equipped with the new 152 or 180 electromagnetic guns.
These 152 cruisers had a very long range and a very high HE ignition rate, yet their HE damage was woefully low.
These ships could rain fire on enemy ships at a distance, and could gain the upper hand in close combat with their faster rate of fire and turn of guns, as well as their short-range high-speed torpedoes with excellent firing angles.
However, their level of protection was not as good as the heavy cruisers of their class, and they were relatively anemic.
Evaluation Comprehensive evaluation (divided into five levels: excellent, good, generally poor, extremely poor) : T2 Novick General T3 Bogatry General T4 Svetlana General T5 Kirov General T6 Bujoni good T7 Sholes General T8 Chapayev good T9 Dimitri General T2 Norwick Overview: Typical Tsarist Russian protective cruiser.
Protection: Total health 14,500, the lowest of all T2 cruisers.
Although the Norwick was anemic, its long range and high projectile trajectory ensured that Norwick would engage at a safe distance.
Norwick's armor zone armor is 50mm, which is a good level.
Main guns: The Norwick carries eight 120mm main guns, five of which can be fired on the same side first.
Norwick has a range of 10.1km, which is close to Tsukimo's range and belongs to the long hand of the second class ship.
The shooting feel of this gun in the actual game is similar to that of the United States Drive.
You can easily divide the mountains on this map of the archipelago.
Torpedoes: There are no torpedoes in Norwick.
Anti-aircraft guns: negligible.
Maneuverability: A 4-second steering time and a 500-second turning radius will make you feel comfortable handling this boat.
25 knots is good enough for a secondary.
Concealment: The 9.7 water light distance ensures that when it is lit, it can hit the person who lights it up, which is still very useful.
The low grade protected cruisers of Soviet Russia were generally well concealed.
Gameplay overview: Squatting behind the island with a high projectile trajectory to wash people.
Due to the health disadvantage, it is not recommended to rush this ship in the first line.